
Browser arcade game · 100 episode special
Regulate. Smash bots. Save the future.
A frantic retro-tech game celebrating 100 episodes of The AI Argument, where Frank and Justin turn AI risk into a two-person battle controlled by one human player.

AI Growth
Race the machine
The AI keeps gaining power, whether you are ready or not.
Regulation
Stay ahead
Keep governance ahead of the curve.
Chaos
Hold the line
Stop the problem bots from turning debate into disaster.
The gameplay loop
Keep AI growth, regulation and chaos in balance.

01 · Regulate
Grab the paperwork before it vanishes.
Frank keeps governance moving while the machine gets more powerful.

02 · Respond
Clear the bots before chaos piles up.
Justin handles the immediate problems with a very practical hammer.

03 · Control
Reach takeoff without tipping into chaos.
The trick is knowing when to stop whacking and start governing.
The podcast behind the game
Heavy AI topics, discussed lightly.
The AI Argument is Frank Prendergast and Justin Collery arguing their way through the latest AI news: one part optimism, one part caution, and a lot of trying to work out what happens next.
This game was made to celebrate the show reaching 100 episodes. Naturally, the celebration involves governance paperwork, escalating chaos and a hammer.
How to play
One player. Two hosts. And a powerful technology.
AI is racing towards full power. To reach Controlled Takeoff, get AI Growth to 100% while keeping Regulation above 50% and Chaos below 50%.
01
Regulate
Switch to Frank, move under falling documents, and gather regulation before it falls apart.
02
Respond
Switch to Justin and whack problem bots before AI-induced chaos gets out of hand.
03
Control
Balance governance, crisis response and timing long enough to reach Controlled Takeoff.
Can you beat the high score?
Think you’ve mastered AI alignment? Submit your high score to the leaderboard and give everyone else something to argue about.
Ready for takeoff?
Can you reach Controlled Takeoff?
Swap hosts, catch the governance, smash the chaos and hold the line long enough to reach Controlled Takeoff.

A 100-episode side quest
Vibe-coded by Frank using Codex and ChatGPT.
Music was created with Suno. Sound effects include thanks to OpenGameArt.org, Kenney Game Assets and Felfa via Freesound.


